Archive for April, 2012

REORC Vector Beltway Character Rigs


Check out the Gallery page for new videos on the joint-skeleton expression rigs used for Vector and Beltway in Resident Evil: Operation Raccoon City.

More to come!

Gen Gen Rig and Run Videos

Uploaded some videos on the Gen Gen Rig, and Run animation cycle (with mesh/skeleton/rig passes) used in the UDK prototype. I forgot to show the head tilt controls, oh well. I’m still using the placeholder texture.

Going to be spending the next little bit of time transferring the core mechanics over to Unity and give that a shot. Will be busting my behind to get a working prototype up.


Check out the Gen Gen project page for all the latest updates.

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